April Vocabulary Terms
Pneumatic- relating to air pressure
Recycle- reuse or allow to be reused
Specifications- requirements needed for something
Tangent- a straight lie that touches a curve at only one point
Work- force acting over a distance
Recycle- reuse or allow to be reused
Specifications- requirements needed for something
Tangent- a straight lie that touches a curve at only one point
Work- force acting over a distance
March Vocabulary Terms
Oscillate- to move back and forth on a curved trajectory
Right Triangle- a triangle with a right angle
Icon- a picture that represents something else
Sketch- a drawing or diagram of an idea or design
Annotate- adding notes to a sketch to point out or describe certain features
Right Triangle- a triangle with a right angle
Icon- a picture that represents something else
Sketch- a drawing or diagram of an idea or design
Annotate- adding notes to a sketch to point out or describe certain features
Weeks 9 and 10-Game Maker Terms
Action- something that occurs as a response to an event
Backgrounds- colors or large images that serve as a foreground in the room a game takes place
Events- scripts that define how an object should move
Executable File- a file that contains instructions for the computer to follow
GML- programming language used in Game Maker
Instances- particular copies of an object
Objects- entities in a game that perform actions
Resources- various usable parts of a game
Rooms- levels in which a game takes place
Sprites- visual representations of all the objects in a game
Variables- memory locations that store information
Backgrounds- colors or large images that serve as a foreground in the room a game takes place
Events- scripts that define how an object should move
Executable File- a file that contains instructions for the computer to follow
GML- programming language used in Game Maker
Instances- particular copies of an object
Objects- entities in a game that perform actions
Resources- various usable parts of a game
Rooms- levels in which a game takes place
Sprites- visual representations of all the objects in a game
Variables- memory locations that store information
Weeks 7 and 8
Design Concept- an idea for a product
Problem- an obstacle that prevents or hinders your progress
Concept- an idea
Brainstorming- a process of unorganized idea-generating
Generate- create or produce
Research- search for or inquire about through media
Iterate- repeat
Solution- an answer to a problem
Construct- create or make from specific designs
Test- to perform actions on something to find out its effectiveness
Prototype- a working, testable model
Evaluate- judge or give value to
Problem- an obstacle that prevents or hinders your progress
Concept- an idea
Brainstorming- a process of unorganized idea-generating
Generate- create or produce
Research- search for or inquire about through media
Iterate- repeat
Solution- an answer to a problem
Construct- create or make from specific designs
Test- to perform actions on something to find out its effectiveness
Prototype- a working, testable model
Evaluate- judge or give value to